![parkitect demo parkitect demo](https://cdn.cloudflare.steamstatic.com/steam/apps/453090/ss_e03fa3e3e2cbcc0f2b1cba355b985469fd9808a3.1920x1080.jpg)
These games all approached the genre in different ways. Top Left: RollerCoaster Tycoon World Top Right: Planet Coaster Bottom: Parkitect A successor to RCT with RollerCoaster Tycoon World from Atari, a new franchise called Coaster Park Tycoon, which would later be renamed Planet Coaster, by Frontier Developments, who developed both the expansions to RCT2 and RCT3 and it's expansions, and Parkitect by indie outfit Texel Raptor. Finally our patience was rewarded with not 1 or 2 but 3 new theme park management games announced. And then.? Nothing, nada, silence for over 10 years. Over the following 6 years the game saw two expansions, followed by 2 sequels each with their own 2 expansion. That demo contained only about 20 minutes of gameplay with the first scenario but I was immediately hooked once more, going into my local games store to check their magical binder behind the counter with all of the release dates regularly. For a few years there was nothing, then in 1999 a coverdisk from a magazine was passed round the playground at school containing a demo for a new theme park management game RollerCoaster Tycoon. One of the games I sank hours into as a kid was Theme Park on the Amiga 1200.
#Parkitect demo full#
The game left Early Access and reached version 1.0 full release on 29th November. First off I want to say a big thanks to the guys at Texel Raptor for letting me have a sneaky peek at the full release of Parkitect a couple of days early.